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Warden Malcolm Inos ([personal profile] minusinos) wrote2013-06-07 09:21 am
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SETTING: THE COLONY

THE COLONY




NAVIGATION
Daedalus Basic Information
The Districts
District 1
District 2
District 3
District 4
District 5
District 6
Orbital Tower
Shuttle Port and Docking Bay


Libra Class, Maximum Security Inter-dimensional Penitentiary Colony: DAEDALUS
The space colony known as DAEDALUS was designed over a hundred years previous to be one of the premiere maximum security prisons. It has one of the lowest turnover rates of any prison in the IPCP (Inter-dimensional Penitentiary Colony Program) and the highest percentage of prisoners with extended sentences. Less than 25% of prisoners who have been released have been re-arrested and convicted of a crime.

Due what they deem a very high success rate, The Intergalactic Security Council has left Daedalus for the most part in the hands of its Warden and its staff. It has been through ten wardens in the past 100 years, with the current Warden Malcolm Inos having been the warden for going on 30 years.

The colony is designed in “districts,” which are sectors of the colony that are separated from each other by ceiling-to-floor length fifteen-meter thick walls and/or floors and highly sensitive locking mechanisms that can only be access by those with the appropriate clearance. Fingerprinting is required. Each of these “Gates” also has a security alarm that will respond should any person wearing a collar pass through it without proper clearance.


Districts



DISTRICT 1
The top floor of District 1 is the Warden’s Quarters. Personal bedroom, guest quarters, gym, recreational areas, etc. The Warden can spend up to three years without leaving the prison colony, so steps were taken to make sure his every need were met. It was decided after DAEDALUS went through four wardens in fifteen years that the prison was not designed to prevent warden and staff burnout. Only the warden and his personal staff have clearance to access this area.

The lower two floors are general staff quarters with 30 rooms on each floor that are more than comfortable size for two people. Rooms for staff quarters are designed like a small one bedroom apartment or dorm. A simple living room area, a kitchenette, a personal bathroom, and a bedroom that can fit a bunk bed and two dressers with plenty of extra space or comfortably fit two separate twin size beds in it with said dressers. Floors of the staff quarters are co-ed, but rooms are usually assigned to either women or men, rarely both.

One of the two corridors to the Orbital Tower also extends from the elevator in this District. There are also corridors on the second floor leading from District 1 to Districts 2 and 4.


DISTRICT 2
All of District 2 is designed for staff quarters, primarily used by the correctional officers. The top two floors have 30 rooms each that are very comfortable size for two guards or less so for four if the need for additional manpower occurs. The bottom floor has 10 staff living quarters on the North End whereas the rest of the floor is dedicated to more leisurely areas, including a weight room, gymnasium, lounge, and even a communal sauna and hot tub. Floors of the staff quarters are co-ed, but rooms are usually assigned to either women or men, rarely both.

There are corridors connected to the second floor of District 2 leading to Districts 1 and 5.


DISTRICT 3


District 3, also known as The Blocks by prisoners and staff alike, is where inmates are housed. District 3 is situated in the very center of the prison in an octagon shape, and has four floors. Above District 3 is the Orbital Tower and below it is District 6 and the Shuttle Port/Docking Bay. The cell blocks ring the outside of the District with the purpose of the center differing depending on the floor. All odd floors are designated for male inmates, while even numbered floors are designated for female inmates.

During the day, doors to all inmates cells will be left open. Inmates can travel around their cell block freely, but must receive clearance from a Gate Guard to travel into another cell block. They will of course be monitored by their collars.

There are two communal bathrooms on every floor. The bathrooms on the women’s floors are more luxurious and designed to enable privacy should they wish it. Women have 6 stalls with doors for their toilets and 10 shower stalls with curtains that close with magnets and even two long cushioned benches against one wall. The men’s bathrooms are more Spartan with no stalls for their long wall of showers and only a few of them still have curtains set up around them (the staff doesn’t really bother replacing them when they’ve been broken or torn down). Each bathroom for the men has 4 urinals and 4 toilets with stalls.

There is excess space between each floor of District 3, designed that way so that a squad of corrections officers can walk above the floors that the inmates are on and keep an eye on them. The floors of these “catwalks” are solid steel above the cells and one-way glass covered by thick mesh grating for the Core of the Blocks (where the cafeteria, library, Yard and recreation areas are). Inmates will not see them, but they will be able to hear them if they move around loud enough.

District 3 is the only district that is connected to all other districts (except the shuttle port). There are no entrances to the Orbital Tower from District 3. Please go to the detailed information page for layouts and write-ups on The Blocks.


DISTRICT 4
District 4 holds the kitchens on the second floor and a smaller dorm-like housing area for the kitchen staff that is kept separated from the rest of the floor by a staff-clearance-only Gate. This theoretically protects the staff from possibilities of inmates assigned to kitchen duty breaking in. On the top floor is the hydroponics garden, along with special solar panels built on the outside of the district to absorb sunlight to be processed and transferred to the systems within the garden. It is believed that real sunlight is the best to produce more organic and healthier foods. The bottom floor of District 4 is the medical and science wing, which covers not only physical health, but also “therapy” rooms used for group therapy sessions and rooms used by the staff when conducting experiments tests on the inmates.

There are corridors on the second floor leading to Districts 1 and 5.


DISTRICT 5
District 5 has the maintenance areas where water, air, gravitational control, and other utilities are filtered through and processed. The maintenance staff rotates on twelve hour shifts. The bottom floor of District 5 is used as a massive storage unit for all supplies that the prison may need. All shipments are brought from the Docking Bay directly to this floor. The floor with the air filtration machine and gravity machine has the highest clearance required of any staff that isn’t the Warden himself, but they are both controlled remotely by the Orbital Tower. This is also the district where the robot guard repair and replacement garage is.

There are corridors on the second floor leading to Districts 2 and 4.


DISTRICT 6
District 6 is a two floor district directly below District 3. Half of the top floor of District 6 is a 30-cell processing block where new inmates are sent after going through their first medical check-up (and being fitted with a translator chip). This is where all inmates will wake up before being transferred to The Blocks. The other half of this floor is the interrogation rooms used by the Warden and staff when they need to isolate an inmate for interviews due to cases still pending against them or because of crimes committed within the prison walls.

The bottom floor is solitary confinement, 50-cells that are entirely sound-proof and blocked from each other with thick cement and steel walls so that no sound moves between them. Some of these rooms are simple cells with a bed, toilet and nothing else. Others hold the “sens-def” (sensory deprivation) containment units, which are coffin-like cages that inmates are strapped into with their palms facing up. Special headphones are placed on their heads that deafen their hearing. They cannot touch anything, cannot hear even their own voices speaking, and the room is left in total darkness. Sensory-deprivation is used for those considered “high risk” or having repeated behavioral issues/displays of rebellion.


ORIBITAL TOWER
Highly restricted and monitored, the Orbital Tower controls the navigation of the colony while in elliptical orbit between Mars and Jupiter and adjusts orbit as necessary should any obstructions get in its path. This is the technological hub of the colony, where remote control of all major utilities, every surveillance camera in the prison, and the system that monitors the collars worn around the inmates’ necks takes place. It is also the communication center relaying information back to Earth, the Moon, and other Colonies. There are only two entrances to the Tower, from elevators and heavily fortified corridors from District 1 and District 5. They are under the highest security clearance. Not even all Tower staff members can access it except on the days that they access codes are active.


SHUTTLE PORT AND DOCKING BAY
All shuttles with new inmates arrive in the Docking Bay. All supplies that the prison cannot create itself (such as plastics, disposables, etc) arrive in this District and are then transferred to District 5 for processing, organization, and distribution. The shuttle port is the only way to leave the colony. It is highly monitored and every shuttle, whether passenger or freight, that enters must be logged and scanned by a squad of five guards before allowing anything off the shuttle or letting it leave the port. There are two elevators leading from the port, one for personnel leading to District 2 and another larger one for stock to be taken to District 5. There is also stairs leading to District 6 and up to District 3. Each one of these Gates is locked and needs fingerprint access and an access keycard.



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